The facial hair action is similar to the face action. You must duplicate each wod face texture and apply the upper action to to one of them and the lower action to the other (Wod only has 1 face texture file but wotlk has two, one for the upper half and other for the lower half). The "Face Texture" (upper and lower) action simply resizes and cuts the face files. The "Body texture" action automatically copies the face region, resizes and moves it to the lower left corner of the body texture. With this method you can retro-port almost every hd character model in a few minutes (you still need to modify the UV inside the M2 file but that's easy). You can run them in a batch to convert multiple textures with just 1 click. I made some Photoshop actions that automatically resize, move and crop the WoD/Legion/BfA character textures to make them work correctly in WOTLK. This version is only used by Blizzard for sky textures, where every bit of color detail is necessary. It can support either 0-bit or 8-bit alpha. Uncompressed - Very much like a Bitmap, with no compression to speak of. The result is a bit better color, and a slightly larger file size than the 8-bit alpha under the DXT category. It also supports all 4 levels of transparency.ĭXT-5 - Would normally be lumped in with the above category, however it's the second DXT type that supports 8-bit alpha. DXT compression gives you a better color range, with a slightly larger size, than indexed. Indexed BLPs can make use of all 4 types of alpha.ĭXT - This is the defacto compression type used in modern games, with the most popular format that uses this, being. Indexed (256 Color) - Very similar to a GIF, as it uses a palette that can fit up to 256 colors, but BLP files have indipendent transparency. It's either transparent or not.Ĥ-bit - slightly better range of transparency, but will turn smooth fades into visible "steps"Ĩ-bit - This is the same level of transparency you'll ordinarily see in PNG/TGA formats, with 256 levels of transparency. This is the amount of detail allowed in transparency of your image.ġ-bit - simple transparency, similar to GIFs. The end result is a total of 11 different combinations of compression and transparency. It was my goal to support every variant of the BLP format that Blizzard uses in WoW - for both opening and saving. (x32) C:\Program Files\Adobe\Adobe Photoshop CS6\įrom that folder, go to \Plug-ins\File Formats\ (create "File Formats" folder if it doesn't exist)ĭrop the appropriate plugin (圆4 or x86) in that folder. (圆4) C:\Program Files\Adobe\Adobe Photoshop CS6 (64 Bit)\ Sorry for poor English English isn't my native language. Original creator PhilipTNG/kronixusa - site link I'm use character , creature and uploaded Cata/Mop maps for 335 3.3.5a by Ohai created by : At this moment I can change sequence of character classes.: Has a problem with female orc, the gender button doesn't work and class icon death knight is invisible. I was looking for a character creator screen similar to the dlc Mists of Pandaria(for a long time). I found a post on the site and compile him but its not perfect. If for someone doesn't work you need unlock lua or use:
#Warcraft 3 texture mods upgrade
Special Thanks Experimenst who upgrade this project. V9.1 Big thanks for warfoll02 who give me permission for modyfing this amazing stuff. Added alternative character creation (MoP) without backgrounds and icon. Thanks also to Marulu who reported the problem. V8 Special thanks for Fixed button to create a random nickname I'm heading to mikki0033 from modcraft forum. V7 Special thanks for repairing character creator I'm heading to mikki0033 from modcraft forum. Now work well female Orc and icon death knight. Added optional Cataclysm, Legion & Bfa logo. Hello, I created a set of icons (race and class) based on 3 images found in google graphics.